Similar topics
Latest topics
Stellar Spirit Keys
Page 1 of 2
Page 1 of 2 • 1, 2
Stellar Spirit Keys
Name: Andromeda
Appearance:
Ability: Andomeda has a chain attached to her left wrist. She can use this chain to bind a single person and keep them so until her time runs out.
Personality: Andromeda is quite shy and tends to twist her finger in her toga and play with it. When it comes to conversation she rarely speaks ussualy sticking to simple phrases such as "Yes." and "Mhmm."
Summoning Phrase: To Be Determined.
Summon Duration: To Be Determined.
Mana Cost Per Post: To be Determined.
Appearance:
Ability: Andomeda has a chain attached to her left wrist. She can use this chain to bind a single person and keep them so until her time runs out.
Personality: Andromeda is quite shy and tends to twist her finger in her toga and play with it. When it comes to conversation she rarely speaks ussualy sticking to simple phrases such as "Yes." and "Mhmm."
Summoning Phrase: To Be Determined.
Summon Duration: To Be Determined.
Mana Cost Per Post: To be Determined.
Last edited by Plantsage on Sat Jan 15, 2011 5:38 pm; edited 1 time in total
Re: Stellar Spirit Keys
Name: Antlia The Vacuum
Appearance:
Ability: Antlia has the ability to draw water into his being to negate water based magic. He can use the water stored to create sheilds of the liquid that are able to defend most attacks.
Personality: Antlia is fairly smug. He thinks that he is high and mighty even though he has little combat ability. Even though he is smug he beleives in protecting and defending his summoner at all cost.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Antlia has the ability to draw water into his being to negate water based magic. He can use the water stored to create sheilds of the liquid that are able to defend most attacks.
Personality: Antlia is fairly smug. He thinks that he is high and mighty even though he has little combat ability. Even though he is smug he beleives in protecting and defending his summoner at all cost.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Last edited by Plantsage on Sat Jan 15, 2011 5:33 pm; edited 1 time in total
Re: Stellar Spirit Keys
Name: Apus, The Bird of Paradise
Appearance:
Ability: Apus retains the ability to fly and to fuse with the summoner and give them a pair of black wings for flight themselves.
Personality: Apus is kind and caring, having a love for many things. She is quiet and to herself, prefering not to speak unless the need is absolutely nessecary.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Apus retains the ability to fly and to fuse with the summoner and give them a pair of black wings for flight themselves.
Personality: Apus is kind and caring, having a love for many things. She is quiet and to herself, prefering not to speak unless the need is absolutely nessecary.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Aquila, The Eagle
Appearance:
Ability: Aquila is a combat oreinted summon, and He uses his golden sword to fight off foes.
Personality: Aquila treats his summoner like Royalty, often calling or reffering to them as "King" or "Queen." Because of his professionalism he thinks that the summoner must prevail at all cost.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Aquila is a combat oreinted summon, and He uses his golden sword to fight off foes.
Personality: Aquila treats his summoner like Royalty, often calling or reffering to them as "King" or "Queen." Because of his professionalism he thinks that the summoner must prevail at all cost.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Ara of the Altar
Appearance:
Ability: Ara is a fire based Spirit. By using her abillity known as "Sacrificial Fire", the summoner can sacrifice an amount of mana to increase her power. Without a sacrifice of Mana Ara cannot use her power.
Personality: Ara is often seen praying, and when not in combat or preforming other task for her summoner, she keeps her head bowed and her hands clasped in prayer.
Summoning Phrase: To Be Determined.
Summon Duration: To Be Determined.
Mana Cost Per Post: To Be Determined.
Appearance:
Ability: Ara is a fire based Spirit. By using her abillity known as "Sacrificial Fire", the summoner can sacrifice an amount of mana to increase her power. Without a sacrifice of Mana Ara cannot use her power.
Personality: Ara is often seen praying, and when not in combat or preforming other task for her summoner, she keeps her head bowed and her hands clasped in prayer.
Summoning Phrase: To Be Determined.
Summon Duration: To Be Determined.
Mana Cost Per Post: To Be Determined.
Re: Stellar Spirit Keys
Name: Auriga, The Charioteer
Appearance:
Ability: Auriga has no distinct abilities except for travel.
Personality: Becuase Auriga is used for travel, she is used to not speaking and instead only ask where she is going, and if she is needed for anything else afterward. Auriga prefers as little interaction as possible so that she may be done with her job and allowed to return home.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Auriga has no distinct abilities except for travel.
Personality: Becuase Auriga is used for travel, she is used to not speaking and instead only ask where she is going, and if she is needed for anything else afterward. Auriga prefers as little interaction as possible so that she may be done with her job and allowed to return home.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Bootes The Plowman
Appearance:
Ability: Bootes is an Earth Element Spirit able to weild his hoe like weapon and reduce Earth based attacks to mere dust. He can't manipulate Earth itself, but he can weild his hoe like a staff.
Personality: Bootes is indifferent about all things. Often saying "Meh..." and "Whatever" with little but any care. He tends to come off as uncaring about his Summoner, but if the need arises he will fight, with many complaints.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Bootes is an Earth Element Spirit able to weild his hoe like weapon and reduce Earth based attacks to mere dust. He can't manipulate Earth itself, but he can weild his hoe like a staff.
Personality: Bootes is indifferent about all things. Often saying "Meh..." and "Whatever" with little but any care. He tends to come off as uncaring about his Summoner, but if the need arises he will fight, with many complaints.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Caelum The Chisel
Appearance:
Transformed
Ability: Caelum can transform his arms into the chisel like blade above for attacks, or fully transform into the blade above for other people or spirits to use in battle.
Personality: Caelum treats the summoner like a sibling, referring to them as "Nii-san" or "Nii-chan" and as such will fight untill he can no longer to protect them.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Transformed
- Spoiler:
Ability: Caelum can transform his arms into the chisel like blade above for attacks, or fully transform into the blade above for other people or spirits to use in battle.
Personality: Caelum treats the summoner like a sibling, referring to them as "Nii-san" or "Nii-chan" and as such will fight untill he can no longer to protect them.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Camelopardalis, The Giraffe
Appearance:
Ability: Camelopardis only has one ability and that is precognition. This ability is usable at anytime giving the summoner a look into the future. It can only see so far though, as the Future is subject to change. Handy for avoiding direct hits and predicting attacks.
Personality: Camelopardalis is gruff and stays annoyed most of the time. When using his ability in combat he often takes the stance of a sargent or coach, shouting commands at the Summoner to dodge or strike.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Camelopardis only has one ability and that is precognition. This ability is usable at anytime giving the summoner a look into the future. It can only see so far though, as the Future is subject to change. Handy for avoiding direct hits and predicting attacks.
Personality: Camelopardalis is gruff and stays annoyed most of the time. When using his ability in combat he often takes the stance of a sargent or coach, shouting commands at the Summoner to dodge or strike.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Canis Venatici, The Hound Dogs
Appearance:
Ability: Canis Venatici is able to summon 2 hound spirits from his own shadow. Even though he doesn't feel it, any damage dealt to these shadow hounds is afflicted onto Canis Venatici himself. While the shadow wolves are in use, Venatici can not engage in combat himself.
Personality: Venatici is an un emotional, unfeeling type of person, obeying the commands of his summoner to extremes.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Canis Venatici is able to summon 2 hound spirits from his own shadow. Even though he doesn't feel it, any damage dealt to these shadow hounds is afflicted onto Canis Venatici himself. While the shadow wolves are in use, Venatici can not engage in combat himself.
Personality: Venatici is an un emotional, unfeeling type of person, obeying the commands of his summoner to extremes.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Canis Major
Appearance:
Ability: Canis Major can take on the form of a wolf to do battle. He is weaker than Canis Venatici, but still a powerful ally.
Personality: Major is a friendly eger person, willing to help those in need. He enjoys being with people and spirits alike and is over all very loyal.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Canis Major can take on the form of a wolf to do battle. He is weaker than Canis Venatici, but still a powerful ally.
Personality: Major is a friendly eger person, willing to help those in need. He enjoys being with people and spirits alike and is over all very loyal.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Canis Minor
Appearance:
Ability: Canis Minor has no Combat ability and is instead more of a pet.
Personality: Canis Minor is a caring Summon, often keeping the summoner company when they are alone.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Canis Minor has no Combat ability and is instead more of a pet.
Personality: Canis Minor is a caring Summon, often keeping the summoner company when they are alone.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Carina, The Keel
Appearance:
Ability: Carina, assumed to refer to a ship or boat, is actually refrence to a contruct of flower petals, and as so her abilities lie within such. She can conjur herbs to quickly make medicines to treat and heal all sorts of wounds.
Personality: Carina is happy and often sings even in dire situations.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Carina, assumed to refer to a ship or boat, is actually refrence to a contruct of flower petals, and as so her abilities lie within such. She can conjur herbs to quickly make medicines to treat and heal all sorts of wounds.
Personality: Carina is happy and often sings even in dire situations.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Cetus, The Seamonster
Appearance:
Ability: Cetus must be summoned where water is about, this is because he has trouble thriving in dry air. He is a combat spirit utylizing hand to hand combat to fend off foes.
Personality: Is a harsh type spirit, demanding to know why he was called. He only likes being called in dire situations where the summoner is near death or in a situation that looks like such.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Cetus must be summoned where water is about, this is because he has trouble thriving in dry air. He is a combat spirit utylizing hand to hand combat to fend off foes.
Personality: Is a harsh type spirit, demanding to know why he was called. He only likes being called in dire situations where the summoner is near death or in a situation that looks like such.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Chamaeleon, The Cloak
Appearance:
Ability: Chamaeleon has two abilities. He can change his shape and size to that of an actual Chamaeleon, and he can also turn himself and those he touches invisible.
Personality: Chamaeleon is fairly lazy, prefering to stay out of things and sitting in the sidelines. However when tempted with candy or danger he will effectively follow orders.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Chamaeleon has two abilities. He can change his shape and size to that of an actual Chamaeleon, and he can also turn himself and those he touches invisible.
Personality: Chamaeleon is fairly lazy, prefering to stay out of things and sitting in the sidelines. However when tempted with candy or danger he will effectively follow orders.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Circinus, The Pinpoint Compass
Appearance:
Ability: Circinus is adept in matematical situations, able to quickly solve and derived complicated math problems in mere seconds. She also has the ability to track any person within her feild of magic known as "Circumfrance Casting" and derive exact cordinates with mathimatical equtions. She must first see the person before she can track them.
Personality: Circinus is a fairly bubbly person, confident in her skills. She is always willing to help in any way that she can.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Circinus is adept in matematical situations, able to quickly solve and derived complicated math problems in mere seconds. She also has the ability to track any person within her feild of magic known as "Circumfrance Casting" and derive exact cordinates with mathimatical equtions. She must first see the person before she can track them.
Personality: Circinus is a fairly bubbly person, confident in her skills. She is always willing to help in any way that she can.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Columba, The Dove
Appearance:
Ability: Columba, the younger sibling of Corvas, has the ability to passify all hatred in a foe and put them to sleep. A foe with willpower will resist sleep and lose all hatred towards the summoner, a foe with a strong willpower will become calmer, but not lose battle motive entirely, and a foe with impenatrable willpower will shrug off the effects.
Personality: Columba is constently at peace. Nothing effects her and nothing bothers her, just peace.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Columba, the younger sibling of Corvas, has the ability to passify all hatred in a foe and put them to sleep. A foe with willpower will resist sleep and lose all hatred towards the summoner, a foe with a strong willpower will become calmer, but not lose battle motive entirely, and a foe with impenatrable willpower will shrug off the effects.
Personality: Columba is constently at peace. Nothing effects her and nothing bothers her, just peace.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Coma Berenices of the Strand
Appearance:
Ability: Coma Berenices has the ability to manipulate her hair to create un breakable bindings (They do not remain attached to her head). Only with Coma Berenices comand or desummoning will they dissapate.
Personality: Coma Berenice is haughty and knows that she is beautiful. She would prefer a summoner that was a handsome man, but she will follow the bidding of a female one if need be.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Coma Berenices has the ability to manipulate her hair to create un breakable bindings (They do not remain attached to her head). Only with Coma Berenices comand or desummoning will they dissapate.
Personality: Coma Berenice is haughty and knows that she is beautiful. She would prefer a summoner that was a handsome man, but she will follow the bidding of a female one if need be.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Corvus, The Crow
Appearance:
Ability: Corvus, the older sibling to Columba, has the ability to escalate peoples emotions into rage causing them to berserk. Those with willpower will resist the berserk and become enraged, those with strong willpower will feel angry, and those with impenitable willpower will feel the effects as a simple sensation and shrug it off.
Personality: Contrary to Columba, Corvis is always moving about trying to unsettle things. He hates being calm and can't really stay still for long.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Dicided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Corvus, the older sibling to Columba, has the ability to escalate peoples emotions into rage causing them to berserk. Those with willpower will resist the berserk and become enraged, those with strong willpower will feel angry, and those with impenitable willpower will feel the effects as a simple sensation and shrug it off.
Personality: Contrary to Columba, Corvis is always moving about trying to unsettle things. He hates being calm and can't really stay still for long.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Dicided.
Mana Cost Per Post: To Be Decided.
Last edited by Plantsage on Fri Aug 05, 2011 12:23 pm; edited 1 time in total
Re: Stellar Spirit Keys
Name: Corona Austrina, The Southern Crown
Appearance:
Ability: Corona can call upon minions to do battle for him. There are three in total, The Pawn, The Bishop, and the Knight. He can only summon one at a time.
Pawn
Bishop
Knight
Any summon can be done away with by Desummoning Ausrtrina or defeating him, and he is fairly weak. Once he has summoned any of the three, he must wait a time to dispell and summon a new one.
Personality: Austrina is fairly demanding, fitting into the role of a king quite well. He demands to know why he was summoned, but never argues against it.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Corona can call upon minions to do battle for him. There are three in total, The Pawn, The Bishop, and the Knight. He can only summon one at a time.
Pawn
- Spoiler:
The Pawn is fairly weak and so they are summoned in a group of three. Once they are expened they can be replaced with three new ones, but all three must be expended before more can be summoned. They use only Melee combat.
Bishop
- Spoiler:
The Bishop is weaker more so than the pawn, but can cast a sheild infront of himself to deflect all attacks. It is open from the sides and the back making him invincible to frontal assaults only.
Knight
- Spoiler:
The Knight is capable of attack only, but he is the strongest of the three by far. He is slower than the others, though, and uses mostly brute strength to do away with his foes.
Any summon can be done away with by Desummoning Ausrtrina or defeating him, and he is fairly weak. Once he has summoned any of the three, he must wait a time to dispell and summon a new one.
Personality: Austrina is fairly demanding, fitting into the role of a king quite well. He demands to know why he was summoned, but never argues against it.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Last edited by Plantsage on Tue Jan 18, 2011 10:13 pm; edited 2 times in total
Re: Stellar Spirit Keys
Name: Corona Borealis, The Northern Crown
Appearance:
Ability: Borealis has the ability to Summon 2 towers she calls "Rook." These Towers can move forward in direction or Sideways, but never both at the same time. She can use these large towers to defend, or hide her attack. She also can weild a blade with ease and often engages opponents in Melee combat.
Personality: Borealis is the opposite of Austrina, actually taking orders rather than dishing them out. She is liken to a faithful commander.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Borealis has the ability to Summon 2 towers she calls "Rook." These Towers can move forward in direction or Sideways, but never both at the same time. She can use these large towers to defend, or hide her attack. She also can weild a blade with ease and often engages opponents in Melee combat.
Personality: Borealis is the opposite of Austrina, actually taking orders rather than dishing them out. She is liken to a faithful commander.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Crater, The Cup
Appearance:
Ability: Crater isn't an exceptional spirit, but it does have a very powerful use. Any person who drinks from it will find them selves revitalized. Minor wounds will heal and a small portion of the drinkers mana returns. However it may only be drank once before taking some time to refill. Restores 25% of the drinkers mana. The entire cup must be drank by a single person for this effect to work.
Personality: One of the few spirits that visibly lacks any personality.
Summoning Phrase: To be decided.
Summon Duration: Until it is drank.
Mana Cost Per Post: To be decided.
Appearance:
Ability: Crater isn't an exceptional spirit, but it does have a very powerful use. Any person who drinks from it will find them selves revitalized. Minor wounds will heal and a small portion of the drinkers mana returns. However it may only be drank once before taking some time to refill. Restores 25% of the drinkers mana. The entire cup must be drank by a single person for this effect to work.
Personality: One of the few spirits that visibly lacks any personality.
Summoning Phrase: To be decided.
Summon Duration: Until it is drank.
Mana Cost Per Post: To be decided.
Last edited by Plantsage on Thu Sep 20, 2012 12:11 am; edited 1 time in total
Re: Stellar Spirit Keys
Name: Crux, The Southern Cross
Appearance:
Ability:
Crux is an expert on Celestial Spirit Magic. He knows all that's going on between humans and the spirit world, and can thus scan past people who have been in contact with Celestial Spirits and Celestial Mages. While he's doing that though, he falls asleep. Crux also constantly levitates after being summoned.
Personality:
Crux doesn't talk too much. This can result from his restraint. He also often falls in sleep.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability:
Crux is an expert on Celestial Spirit Magic. He knows all that's going on between humans and the spirit world, and can thus scan past people who have been in contact with Celestial Spirits and Celestial Mages. While he's doing that though, he falls asleep. Crux also constantly levitates after being summoned.
Personality:
Crux doesn't talk too much. This can result from his restraint. He also often falls in sleep.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Cygnus, The Swan
Appearance:
Ability: Cygnus specializes in wind magic. Cygnus can be described as about a B-Rank mage that specializes in wind magic. Cygnus uses a more archaic form of magic and magics like Void are not usable by Cygnus. Cygnus also specializes in the increasing the effectiveness of fire magic, or fire based attacks.
Personality: Cygnus is considered a free spirit and refuses to obey the laws of anything except those imposed by her master. She is an increadibly curious spirit often running off to observe something at inapporiate times.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: Cygnus specializes in wind magic. Cygnus can be described as about a B-Rank mage that specializes in wind magic. Cygnus uses a more archaic form of magic and magics like Void are not usable by Cygnus. Cygnus also specializes in the increasing the effectiveness of fire magic, or fire based attacks.
Personality: Cygnus is considered a free spirit and refuses to obey the laws of anything except those imposed by her master. She is an increadibly curious spirit often running off to observe something at inapporiate times.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Re: Stellar Spirit Keys
Name: Delphinus, The Dolphin
Appearance:
Ability: While not an exceptionally gifted spirit, she shines best in the water. She is capable of swimming at speeds much faster than ships or other mammals and has a powerful ability to detect people or items in the water. This effect extends to rainy weather as well. Her speed increases exponentially and her detection works on land under rainy conditions.
Personality: Delphinus is reserved and to herself, preferring not to speak unless spoken too. She seems to remain emotionless for the most part.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Appearance:
Ability: While not an exceptionally gifted spirit, she shines best in the water. She is capable of swimming at speeds much faster than ships or other mammals and has a powerful ability to detect people or items in the water. This effect extends to rainy weather as well. Her speed increases exponentially and her detection works on land under rainy conditions.
Personality: Delphinus is reserved and to herself, preferring not to speak unless spoken too. She seems to remain emotionless for the most part.
Summoning Phrase: To Be Decided.
Summon Duration: To Be Decided.
Mana Cost Per Post: To Be Decided.
Page 1 of 2 • 1, 2
Page 1 of 2
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Thu Sep 20, 2012 1:05 am by Plantsage
» Elemental List
Mon Jul 09, 2012 7:21 pm by Plantsage
» Custom Mage Classes
Sat Jun 30, 2012 9:31 pm by Plantsage
» Secondary Classes
Sat Jun 30, 2012 7:52 pm by Plantsage
» Rules for making spells.
Sat Jun 30, 2012 7:33 pm by Plantsage
» Golden Keys
Wed Mar 23, 2011 12:14 pm by Sebastian Michaelis
» Mage Classes
Sat Mar 12, 2011 10:43 pm by Bob Nukem
» List of Spells
Tue Mar 08, 2011 1:51 pm by Plantsage
» Sebastian Michaelis
Mon Mar 07, 2011 8:14 pm by Sebastian Michaelis